﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.GamerServices;

namespace WAS
{


    public static class GameExtensions
    {
        private static bool is_Trial = false;
        private static bool isInitialized = false;

        public static bool IsTrial(this Game game)
        {
            if (!isInitialized)
            {
                isInitialized = true;
                is_Trial = Guide.IsTrialMode;
            }

            return is_Trial;   
        }
    }
}
